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General of the Army
- Score: 371,519
- Kills: 10,114
- Deaths: 10,913
- K/D Ratio: 0.93
- Time: 114h 3s
- Combat Score: 0
- Team Score: 610
- Squad Score: 2,087
- Objective Score: 17,531
- Bonus Score: 249,304
- Score per Minute: 54
- Global Accuracy: 0%
- Games: 545
- Wins: 326
- Losses: 219
- W/L Ratio: 1.49
- Dogtags: 8,781
- Teamkills: 42
- Average Lifetime: 23s
42/42 unique trophies, 4,208 total
x8
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x3
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x7
Carbine Efficiency
- 6 Kills with M16A2.
x17
Marksman
- 5 Kills with Sniper Rifle.
x25
Firearm Efficiency
- 3 Kills with Handgun.
x3
Laser Designating Efficiency
- 3 Kills from Laser Designating.
x13
SVU Efficiency
- 5 Kills with the SVU.
x6
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x26
Shotgun Efficiency
- 5 Kills with the Shotgun.
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x4
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x23
Medic
- 30 Heal Points from medkit.
x3
Combat Engineer
- 30 Vehicle Repair Points.
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x2
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
x5
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x4
Demo Pack Efficiency
- 3 Kills with C4.
UMP
- 6 Kills with UMP.
x2
Explosive Efficiency
- 10 Kills with Explosives.
x1,679
Melee Combat (Dogtag)
- 5 Melee Kills.
x1,498
Combat Efficiency
- 6 Kill Streak.
x5
Kill Assist
- 5 Kill Assists.
x72
Saviour
- 30 Savior Points.
x30
Avenger
- In a Round 30 Avenger Points.
x48
High Card
- Get the best IAR score.
x30
Wheels Of Hazard
- 2 Road Kills.
x7
Transport Vehicle
- 5 Kills with Transport Vehicle.
x10
Tank Warfare
- 5 Kills with Tanks.
x8
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x12
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
x7
Emplacement
- 5 Kills with a Stationary Weapon.
x326
Winning Team
- Winning the Round.
x9
Big Guns
- 5 Kills with Artillery.
x11
Objective Destroyer
- Destroy 3 Objectives.
x2
Objective Attack
- Destroy the last Objective.
x17
Objective Defender
- In a Round 18 Defend Bonus Points.
x49
Squad Member
- Assist or Save 5 Squad Members.
x6
Squad Medication
- 80 Squad member heal points.
x225
Best Squad
- Best squad of the round.