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General of the Army
- Score: 295,910
- Kills: 10,002
- Deaths: 9,032
- K/D Ratio: 1.11
- Time: 151h 33m
- Combat Score: 0
- Team Score: 3,013
- Squad Score: 6,583
- Objective Score: 26,183
- Bonus Score: 158,708
- Score per Minute: 33
- Global Accuracy: 0%
- Games: 807
- Wins: 431
- Losses: 376
- W/L Ratio: 1.15
- Dogtags: 5,032
- Teamkills: 93
- Average Lifetime: 45s
42/42 unique trophies, 3,609 total
x213
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x2
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x206
Carbine Efficiency
- 6 Kills with M16A2.
x20
Marksman
- 5 Kills with Sniper Rifle.
x19
Firearm Efficiency
- 3 Kills with Handgun.
x2
Laser Designating Efficiency
- 3 Kills from Laser Designating.
x2
SVU Efficiency
- 5 Kills with the SVU.
x16
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x38
Shotgun Efficiency
- 5 Kills with the Shotgun.
x5
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x6
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x36
Medic
- 30 Heal Points from medkit.
Combat Engineer
- 30 Vehicle Repair Points.
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x12
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
x3
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x5
Demo Pack Efficiency
- 3 Kills with C4.
x2
UMP
- 6 Kills with UMP.
x3
Explosive Efficiency
- 10 Kills with Explosives.
x944
Melee Combat (Dogtag)
- 5 Melee Kills.
x909
Combat Efficiency
- 6 Kill Streak.
x55
Kill Assist
- 5 Kill Assists.
x52
Saviour
- 30 Savior Points.
x12
Avenger
- In a Round 30 Avenger Points.
x56
High Card
- Get the best IAR score.
x29
Wheels Of Hazard
- 2 Road Kills.
x7
Transport Vehicle
- 5 Kills with Transport Vehicle.
x28
Tank Warfare
- 5 Kills with Tanks.
x12
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x7
Combat Aviator
- 5 kills with an Air Vehicle.
x2
Clear Skies
- 5 kills with Air Defense.
x7
Emplacement
- 5 Kills with a Stationary Weapon.
x431
Winning Team
- Winning the Round.
x8
Big Guns
- 5 Kills with Artillery.
x11
Objective Destroyer
- Destroy 3 Objectives.
x9
Objective Attack
- Destroy the last Objective.
x151
Objective Defender
- In a Round 18 Defend Bonus Points.
x65
Squad Member
- Assist or Save 5 Squad Members.
x13
Squad Medication
- 80 Squad member heal points.
x207
Best Squad
- Best squad of the round.