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General of the Army
- Score: 243,441
- Kills: 11,124
- Deaths: 12,654
- K/D Ratio: 0.88
- Time: 232h 35m
- Combat Score: 0
- Team Score: 4,960
- Squad Score: 6,090
- Objective Score: 34,723
- Bonus Score: 87,371
- Score per Minute: 17
- Global Accuracy: 0%
- Games: 1,254
- Wins: 592
- Losses: 662
- W/L Ratio: 0.89
- Dogtags: 2,493
- Teamkills: 668
- Average Lifetime: 51s
42/42 unique trophies, 2,550 total
x36
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x16
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x24
Carbine Efficiency
- 6 Kills with M16A2.
x301
Marksman
- 5 Kills with Sniper Rifle.
x38
Firearm Efficiency
- 3 Kills with Handgun.
x35
Laser Designating Efficiency
- 3 Kills from Laser Designating.
x20
SVU Efficiency
- 5 Kills with the SVU.
x10
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x99
Shotgun Efficiency
- 5 Kills with the Shotgun.
x5
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x5
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x37
Medic
- 30 Heal Points from medkit.
x6
Combat Engineer
- 30 Vehicle Repair Points.
x4
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x44
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
x20
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x15
Demo Pack Efficiency
- 3 Kills with C4.
x26
UMP
- 6 Kills with UMP.
x2
Explosive Efficiency
- 10 Kills with Explosives.
x158
Melee Combat (Dogtag)
- 5 Melee Kills.
x238
Combat Efficiency
- 6 Kill Streak.
x65
Kill Assist
- 5 Kill Assists.
x6
Saviour
- 30 Savior Points.
x22
Avenger
- In a Round 30 Avenger Points.
x73
High Card
- Get the best IAR score.
x16
Wheels Of Hazard
- 2 Road Kills.
x2
Transport Vehicle
- 5 Kills with Transport Vehicle.
x13
Tank Warfare
- 5 Kills with Tanks.
x4
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x2
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
Emplacement
- 5 Kills with a Stationary Weapon.
x592
Winning Team
- Winning the Round.
x64
Big Guns
- 5 Kills with Artillery.
x28
Objective Destroyer
- Destroy 3 Objectives.
x23
Objective Attack
- Destroy the last Objective.
x257
Objective Defender
- In a Round 18 Defend Bonus Points.
x11
Squad Member
- Assist or Save 5 Squad Members.
x9
Squad Medication
- 80 Squad member heal points.
x220
Best Squad
- Best squad of the round.