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General of the Army
- Score: 286,063
- Kills: 11,999
- Deaths: 8,645
- K/D Ratio: 1.39
- Time: 247h 9m
- Combat Score: 0
- Team Score: 7,016
- Squad Score: 11,852
- Objective Score: 32,767
- Bonus Score: 111,955
- Score per Minute: 19
- Global Accuracy: 0%
- Games: 1,103
- Wins: 620
- Losses: 483
- W/L Ratio: 1.28
- Dogtags: 2,583
- Teamkills: 215
- Average Lifetime: 1m 28s
41/42 unique trophies, 3,655 total
x114
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x24
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x25
Carbine Efficiency
- 6 Kills with M16A2.
x228
Marksman
- 5 Kills with Sniper Rifle.
x18
Firearm Efficiency
- 3 Kills with Handgun.
x20
Laser Designating Efficiency
- 3 Kills from Laser Designating.
x96
SVU Efficiency
- 5 Kills with the SVU.
x22
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x49
Shotgun Efficiency
- 5 Kills with the Shotgun.
x11
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
x2
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x39
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x60
Medic
- 30 Heal Points from medkit.
x16
Combat Engineer
- 30 Vehicle Repair Points.
x12
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x140
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
x66
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x7
Demo Pack Efficiency
- 3 Kills with C4.
x128
UMP
- 6 Kills with UMP.
x2
Explosive Efficiency
- 10 Kills with Explosives.
x306
Melee Combat (Dogtag)
- 5 Melee Kills.
x363
Combat Efficiency
- 6 Kill Streak.
x140
Kill Assist
- 5 Kill Assists.
x14
Saviour
- 30 Savior Points.
x35
Avenger
- In a Round 30 Avenger Points.
x84
High Card
- Get the best IAR score.
x23
Wheels Of Hazard
- 2 Road Kills.
x2
Transport Vehicle
- 5 Kills with Transport Vehicle.
x82
Tank Warfare
- 5 Kills with Tanks.
x2
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x11
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
Emplacement
- 5 Kills with a Stationary Weapon.
x620
Winning Team
- Winning the Round.
x16
Big Guns
- 5 Kills with Artillery.
x14
Objective Destroyer
- Destroy 3 Objectives.
x25
Objective Attack
- Destroy the last Objective.
x408
Objective Defender
- In a Round 18 Defend Bonus Points.
x88
Squad Member
- Assist or Save 5 Squad Members.
x11
Squad Medication
- 80 Squad member heal points.
x330
Best Squad
- Best squad of the round.