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General of the Army
- Score: 328,727
- Kills: 10,051
- Deaths: 9,095
- K/D Ratio: 1.11
- Time: 101h 12m
- Combat Score: 0
- Team Score: 780
- Squad Score: 2,207
- Objective Score: 12,212
- Bonus Score: 213,889
- Score per Minute: 54
- Global Accuracy: 0%
- Games: 526
- Wins: 241
- Losses: 285
- W/L Ratio: 0.85
- Dogtags: 8,390
- Teamkills: 191
- Average Lifetime: 25s
42/42 unique trophies, 3,953 total
x29
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x6
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x11
Carbine Efficiency
- 6 Kills with M16A2.
x22
Marksman
- 5 Kills with Sniper Rifle.
x24
Firearm Efficiency
- 3 Kills with Handgun.
x2
Laser Designating Efficiency
- 3 Kills from Laser Designating.
x6
SVU Efficiency
- 5 Kills with the SVU.
x2
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x10
Shotgun Efficiency
- 5 Kills with the Shotgun.
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x5
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x20
Medic
- 30 Heal Points from medkit.
x2
Combat Engineer
- 30 Vehicle Repair Points.
x2
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x10
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
Demo Pack Efficiency
- 3 Kills with C4.
x5
UMP
- 6 Kills with UMP.
x2
Explosive Efficiency
- 10 Kills with Explosives.
x1,625
Melee Combat (Dogtag)
- 5 Melee Kills.
x1,442
Combat Efficiency
- 6 Kill Streak.
x9
Kill Assist
- 5 Kill Assists.
x50
Saviour
- 30 Savior Points.
x30
Avenger
- In a Round 30 Avenger Points.
x46
High Card
- Get the best IAR score.
x30
Wheels Of Hazard
- 2 Road Kills.
x9
Transport Vehicle
- 5 Kills with Transport Vehicle.
x7
Tank Warfare
- 5 Kills with Tanks.
x10
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x10
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
x12
Emplacement
- 5 Kills with a Stationary Weapon.
x241
Winning Team
- Winning the Round.
x7
Big Guns
- 5 Kills with Artillery.
x9
Objective Destroyer
- Destroy 3 Objectives.
x6
Objective Attack
- Destroy the last Objective.
x30
Objective Defender
- In a Round 18 Defend Bonus Points.
x48
Squad Member
- Assist or Save 5 Squad Members.
x6
Squad Medication
- 80 Squad member heal points.
x162
Best Squad
- Best squad of the round.