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General of the Army
- Score: 298,447
- Kills: 10,338
- Deaths: 11,111
- K/D Ratio: 0.93
- Time: 184h 47m
- Combat Score: 0
- Team Score: 3,766
- Squad Score: 7,111
- Objective Score: 28,169
- Bonus Score: 153,703
- Score per Minute: 27
- Global Accuracy: 0%
- Games: 925
- Wins: 454
- Losses: 471
- W/L Ratio: 0.96
- Dogtags: 5,014
- Teamkills: 229
- Average Lifetime: 45s
42/42 unique trophies, 3,511 total
x24
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x6
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x13
Carbine Efficiency
- 6 Kills with M16A2.
x64
Marksman
- 5 Kills with Sniper Rifle.
x21
Firearm Efficiency
- 3 Kills with Handgun.
x7
Laser Designating Efficiency
- 3 Kills from Laser Designating.
x57
SVU Efficiency
- 5 Kills with the SVU.
x16
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x143
Shotgun Efficiency
- 5 Kills with the Shotgun.
x6
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
x2
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x7
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x50
Medic
- 30 Heal Points from medkit.
x8
Combat Engineer
- 30 Vehicle Repair Points.
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x32
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
x4
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x19
Demo Pack Efficiency
- 3 Kills with C4.
x32
UMP
- 6 Kills with UMP.
x2
Explosive Efficiency
- 10 Kills with Explosives.
x914
Melee Combat (Dogtag)
- 5 Melee Kills.
x871
Combat Efficiency
- 6 Kill Streak.
x33
Kill Assist
- 5 Kill Assists.
x50
Saviour
- 30 Savior Points.
x13
Avenger
- In a Round 30 Avenger Points.
x49
High Card
- Get the best IAR score.
x38
Wheels Of Hazard
- 2 Road Kills.
x13
Transport Vehicle
- 5 Kills with Transport Vehicle.
x26
Tank Warfare
- 5 Kills with Tanks.
x10
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x8
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
x8
Emplacement
- 5 Kills with a Stationary Weapon.
x454
Winning Team
- Winning the Round.
x18
Big Guns
- 5 Kills with Artillery.
x7
Objective Destroyer
- Destroy 3 Objectives.
x15
Objective Attack
- Destroy the last Objective.
x158
Objective Defender
- In a Round 18 Defend Bonus Points.
x73
Squad Member
- Assist or Save 5 Squad Members.
x11
Squad Medication
- 80 Squad member heal points.
x226
Best Squad
- Best squad of the round.