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GERMANlAK47

Staff Sergeant
- Score: 2,801
- Kills: 70
- Deaths: 2
- K/D Ratio: 35.00
- Time: 46m 54s
- Combat Score: 0
- Team Score: 0
- Squad Score: 6
- Objective Score: 70
- Bonus Score: 2,035
- Score per Minute: 60
- Global Accuracy: 0%
- Games: 1
- Wins: 1
- Losses: 0
- W/L Ratio: 0.00
- Dogtags: 33
- Teamkills: 0
- Average Lifetime: 23m 12s
8/42 unique trophies, 46 total
x3

Assault Rifle Efficiency
- 6 Kills with Assault Rifle.

Grenadier Efficiency
- 3 Kills with Grenade playing Assault.

Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.

Carbine Efficiency
- 6 Kills with M16A2.

Marksman
- 5 Kills with Sniper Rifle.

Firearm Efficiency
- 3 Kills with Handgun.

Laser Designating Efficiency
- 3 Kills from Laser Designating.

SVU Efficiency
- 5 Kills with the SVU.

Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x2

Shotgun Efficiency
- 5 Kills with the Shotgun.

Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.

Mine Placement Efficiency
- 3 Kills with the AT Mine.

Light Machinegun Efficiency
- 6 Kills with Light Machinegun.

Medic
- 30 Heal Points from medkit.

Combat Engineer
- 30 Vehicle Repair Points.

Mortar Strike Efficiency
- 3 Kills with Mortar Strike.

Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.

Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.

Demo Pack Efficiency
- 3 Kills with C4.

UMP
- 6 Kills with UMP.

Explosive Efficiency
- 10 Kills with Explosives.
x6

Melee Combat (Dogtag)
- 5 Melee Kills.
x11

Combat Efficiency
- 6 Kill Streak.

Kill Assist
- 5 Kill Assists.

Saviour
- 30 Savior Points.
x21

Avenger
- In a Round 30 Avenger Points.

High Card
- Get the best IAR score.

Wheels Of Hazard
- 2 Road Kills.

Transport Vehicle
- 5 Kills with Transport Vehicle.

Tank Warfare
- 5 Kills with Tanks.

Naval Surface Warfare
- 5 Kills with a Sea Vehicle.

Combat Aviator
- 5 kills with an Air Vehicle.

Clear Skies
- 5 kills with Air Defense.

Emplacement
- 5 Kills with a Stationary Weapon.

Winning Team
- Winning the Round.

Big Guns
- 5 Kills with Artillery.

Objective Destroyer
- Destroy 3 Objectives.

Objective Attack
- Destroy the last Objective.

Objective Defender
- In a Round 18 Defend Bonus Points.

Squad Member
- Assist or Save 5 Squad Members.

Squad Medication
- 80 Squad member heal points.

Best Squad
- Best squad of the round.