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Update NowGotenks SSJ4
General of the Army
- Score: 352,004
- Kills: 17,275
- Deaths: 4,873
- K/D Ratio: 3.55
- Time: 357h 33m
- Combat Score: 0
- Team Score: 9,240
- Squad Score: 15,732
- Objective Score: 35,831
- Bonus Score: 108,916
- Score per Minute: 16
- Global Accuracy: 0%
- Games: 1,572
- Wins: 805
- Losses: 767
- W/L Ratio: 1.05
- Dogtags: 947
- Teamkills: 354
- Average Lifetime: 4m 9s
36/42 unique trophies, 6,100 total
x36
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x31
Carbine Efficiency
- 6 Kills with M16A2.
x960
Marksman
- 5 Kills with Sniper Rifle.
x17
Firearm Efficiency
- 3 Kills with Handgun.
x156
Laser Designating Efficiency
- 3 Kills from Laser Designating.
x39
SVU Efficiency
- 5 Kills with the SVU.
x2
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x6
Shotgun Efficiency
- 5 Kills with the Shotgun.
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
x2
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x406
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x75
Medic
- 30 Heal Points from medkit.
x47
Combat Engineer
- 30 Vehicle Repair Points.
x130
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x16
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
x3
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x2
Demo Pack Efficiency
- 3 Kills with C4.
x14
UMP
- 6 Kills with UMP.
x3
Explosive Efficiency
- 10 Kills with Explosives.
x29
Melee Combat (Dogtag)
- 5 Melee Kills.
x1,434
Combat Efficiency
- 6 Kill Streak.
x202
Kill Assist
- 5 Kill Assists.
x13
Saviour
- 30 Savior Points.
x24
Avenger
- In a Round 30 Avenger Points.
x131
High Card
- Get the best IAR score.
x5
Wheels Of Hazard
- 2 Road Kills.
Transport Vehicle
- 5 Kills with Transport Vehicle.
x111
Tank Warfare
- 5 Kills with Tanks.
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x82
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
Emplacement
- 5 Kills with a Stationary Weapon.
x805
Winning Team
- Winning the Round.
x122
Big Guns
- 5 Kills with Artillery.
x7
Objective Destroyer
- Destroy 3 Objectives.
x15
Objective Attack
- Destroy the last Objective.
x497
Objective Defender
- In a Round 18 Defend Bonus Points.
x169
Squad Member
- Assist or Save 5 Squad Members.
x2
Squad Medication
- 80 Squad member heal points.
x506
Best Squad
- Best squad of the round.