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Update NowLGS I Hitman
General of the Army
- Score: 232,689
- Kills: 10,016
- Deaths: 6,772
- K/D Ratio: 1.48
- Time: 107h 39m
- Combat Score: 0
- Team Score: 3,570
- Squad Score: 5,627
- Objective Score: 25,027
- Bonus Score: 99,209
- Score per Minute: 36
- Global Accuracy: 0%
- Games: 654
- Wins: 432
- Losses: 222
- W/L Ratio: 1.95
- Dogtags: 3,073
- Teamkills: 316
- Average Lifetime: 42s
42/42 unique trophies, 3,899 total
x543
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x8
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x536
Carbine Efficiency
- 6 Kills with M16A2.
x26
Marksman
- 5 Kills with Sniper Rifle.
x24
Firearm Efficiency
- 3 Kills with Handgun.
Laser Designating Efficiency
- 3 Kills from Laser Designating.
SVU Efficiency
- 5 Kills with the SVU.
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x6
Shotgun Efficiency
- 5 Kills with the Shotgun.
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x34
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x39
Medic
- 30 Heal Points from medkit.
x6
Combat Engineer
- 30 Vehicle Repair Points.
x3
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x2
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x5
Demo Pack Efficiency
- 3 Kills with C4.
UMP
- 6 Kills with UMP.
x2
Explosive Efficiency
- 10 Kills with Explosives.
x539
Melee Combat (Dogtag)
- 5 Melee Kills.
x736
Combat Efficiency
- 6 Kill Streak.
x98
Kill Assist
- 5 Kill Assists.
x56
Saviour
- 30 Savior Points.
x24
Avenger
- In a Round 30 Avenger Points.
x89
High Card
- Get the best IAR score.
x40
Wheels Of Hazard
- 2 Road Kills.
x7
Transport Vehicle
- 5 Kills with Transport Vehicle.
x89
Tank Warfare
- 5 Kills with Tanks.
x10
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x7
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
x7
Emplacement
- 5 Kills with a Stationary Weapon.
x432
Winning Team
- Winning the Round.
x10
Big Guns
- 5 Kills with Artillery.
x20
Objective Destroyer
- Destroy 3 Objectives.
x12
Objective Attack
- Destroy the last Objective.
x186
Objective Defender
- In a Round 18 Defend Bonus Points.
x68
Squad Member
- Assist or Save 5 Squad Members.
x7
Squad Medication
- 80 Squad member heal points.
x219
Best Squad
- Best squad of the round.