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General of the Army
- Score: 241,682
- Kills: 10,291
- Deaths: 1,083
- K/D Ratio: 9.50
- Time: 66h 40m
- Combat Score: 0
- Team Score: 1,553
- Squad Score: 4,010
- Objective Score: 11,486
- Bonus Score: 122,288
- Score per Minute: 60
- Global Accuracy: 0%
- Games: 494
- Wins: 251
- Losses: 243
- W/L Ratio: 1.03
- Dogtags: 7,744
- Teamkills: 133
- Average Lifetime: 3m 27s
42/42 unique trophies, 4,207 total
x49
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x7
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
x2
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x2
Carbine Efficiency
- 6 Kills with M16A2.
x22
Marksman
- 5 Kills with Sniper Rifle.
x22
Firearm Efficiency
- 3 Kills with Handgun.
Laser Designating Efficiency
- 3 Kills from Laser Designating.
x15
SVU Efficiency
- 5 Kills with the SVU.
x4
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x26
Shotgun Efficiency
- 5 Kills with the Shotgun.
x5
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
x2
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x2
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x44
Medic
- 30 Heal Points from medkit.
Combat Engineer
- 30 Vehicle Repair Points.
x6
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x31
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
x2
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x17
Demo Pack Efficiency
- 3 Kills with C4.
UMP
- 6 Kills with UMP.
x3
Explosive Efficiency
- 10 Kills with Explosives.
x1,428
Melee Combat (Dogtag)
- 5 Melee Kills.
x1,600
Combat Efficiency
- 6 Kill Streak.
x67
Kill Assist
- 5 Kill Assists.
x50
Saviour
- 30 Savior Points.
x31
Avenger
- In a Round 30 Avenger Points.
x63
High Card
- Get the best IAR score.
x51
Wheels Of Hazard
- 2 Road Kills.
x45
Transport Vehicle
- 5 Kills with Transport Vehicle.
x66
Tank Warfare
- 5 Kills with Tanks.
x14
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x15
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
x7
Emplacement
- 5 Kills with a Stationary Weapon.
x251
Winning Team
- Winning the Round.
x7
Big Guns
- 5 Kills with Artillery.
x9
Objective Destroyer
- Destroy 3 Objectives.
x6
Objective Attack
- Destroy the last Objective.
x14
Objective Defender
- In a Round 18 Defend Bonus Points.
x60
Squad Member
- Assist or Save 5 Squad Members.
x20
Squad Medication
- 80 Squad member heal points.
x138
Best Squad
- Best squad of the round.