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PHIL25

General of the Army
- Score: 346,150
- Kills: 10,006
- Deaths: 10,640
- K/D Ratio: 0.94
- Time: 145h 52m
- Combat Score: 0
- Team Score: 1,982
- Squad Score: 4,084
- Objective Score: 25,263
- Bonus Score: 212,987
- Score per Minute: 40
- Global Accuracy: 0%
- Games: 744
- Wins: 364
- Losses: 380
- W/L Ratio: 0.96
- Dogtags: 7,250
- Teamkills: 144
- Average Lifetime: 34s
42/42 unique trophies, 3,617 total
x17

Assault Rifle Efficiency
- 6 Kills with Assault Rifle.

Grenadier Efficiency
- 3 Kills with Grenade playing Assault.

Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x10

Carbine Efficiency
- 6 Kills with M16A2.
x22

Marksman
- 5 Kills with Sniper Rifle.
x23

Firearm Efficiency
- 3 Kills with Handgun.
x8

Laser Designating Efficiency
- 3 Kills from Laser Designating.
x7

SVU Efficiency
- 5 Kills with the SVU.
x8

Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x16

Shotgun Efficiency
- 5 Kills with the Shotgun.

Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.

Mine Placement Efficiency
- 3 Kills with the AT Mine.
x16

Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x40

Medic
- 30 Heal Points from medkit.
x6

Combat Engineer
- 30 Vehicle Repair Points.
x2

Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x22

Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
x3

Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x8

Demo Pack Efficiency
- 3 Kills with C4.
x7

UMP
- 6 Kills with UMP.

Explosive Efficiency
- 10 Kills with Explosives.
x1,328

Melee Combat (Dogtag)
- 5 Melee Kills.
x1,148

Combat Efficiency
- 6 Kill Streak.
x16

Kill Assist
- 5 Kill Assists.
x60

Saviour
- 30 Savior Points.
x18

Avenger
- In a Round 30 Avenger Points.
x60

High Card
- Get the best IAR score.
x37

Wheels Of Hazard
- 2 Road Kills.
x7

Transport Vehicle
- 5 Kills with Transport Vehicle.
x8

Tank Warfare
- 5 Kills with Tanks.
x13

Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x7

Combat Aviator
- 5 kills with an Air Vehicle.

Clear Skies
- 5 kills with Air Defense.
x8

Emplacement
- 5 Kills with a Stationary Weapon.
x364

Winning Team
- Winning the Round.
x7

Big Guns
- 5 Kills with Artillery.
x7

Objective Destroyer
- Destroy 3 Objectives.
x8

Objective Attack
- Destroy the last Objective.
x51

Objective Defender
- In a Round 18 Defend Bonus Points.
x53

Squad Member
- Assist or Save 5 Squad Members.
x10

Squad Medication
- 80 Squad member heal points.
x186

Best Squad
- Best squad of the round.