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General of the Army
- Score: 62,720
- Kills: 3,087
- Deaths: 445
- K/D Ratio: 6.94
- Time: 39h 9m
- Combat Score: 0
- Team Score: 1,952
- Squad Score: 1,598
- Objective Score: 6,751
- Bonus Score: 18,130
- Score per Minute: 27
- Global Accuracy: 0%
- Games: 188
- Wins: 124
- Losses: 64
- W/L Ratio: 1.94
- Dogtags: 76
- Teamkills: 110
- Average Lifetime: 5m 2s
33/42 unique trophies, 1,194 total
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
Carbine Efficiency
- 6 Kills with M16A2.
x196
Marksman
- 5 Kills with Sniper Rifle.
x2
Firearm Efficiency
- 3 Kills with Handgun.
x55
Laser Designating Efficiency
- 3 Kills from Laser Designating.
SVU Efficiency
- 5 Kills with the SVU.
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x7
Shotgun Efficiency
- 5 Kills with the Shotgun.
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x2
Medic
- 30 Heal Points from medkit.
x6
Combat Engineer
- 30 Vehicle Repair Points.
x7
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x2
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
x5
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
Demo Pack Efficiency
- 3 Kills with C4.
UMP
- 6 Kills with UMP.
x5
Explosive Efficiency
- 10 Kills with Explosives.
x2
Melee Combat (Dogtag)
- 5 Melee Kills.
x350
Combat Efficiency
- 6 Kill Streak.
x38
Kill Assist
- 5 Kill Assists.
x4
Saviour
- 30 Savior Points.
x5
Avenger
- In a Round 30 Avenger Points.
x51
High Card
- Get the best IAR score.
x3
Wheels Of Hazard
- 2 Road Kills.
x4
Transport Vehicle
- 5 Kills with Transport Vehicle.
x85
Tank Warfare
- 5 Kills with Tanks.
x2
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x82
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
Emplacement
- 5 Kills with a Stationary Weapon.
x124
Winning Team
- Winning the Round.
x6
Big Guns
- 5 Kills with Artillery.
Objective Destroyer
- Destroy 3 Objectives.
x2
Objective Attack
- Destroy the last Objective.
x51
Objective Defender
- In a Round 18 Defend Bonus Points.
x14
Squad Member
- Assist or Save 5 Squad Members.
Squad Medication
- 80 Squad member heal points.
x78
Best Squad
- Best squad of the round.