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General of the Army
- Score: 289,650
- Kills: 10,005
- Deaths: 10,379
- K/D Ratio: 0.96
- Time: 149h 33m
- Combat Score: 0
- Team Score: 3,696
- Squad Score: 5,017
- Objective Score: 27,881
- Bonus Score: 149,918
- Score per Minute: 32
- Global Accuracy: 0%
- Games: 781
- Wins: 405
- Losses: 376
- W/L Ratio: 1.08
- Dogtags: 4,367
- Teamkills: 266
- Average Lifetime: 37s
42/42 unique trophies, 3,422 total
x89
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x7
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x40
Carbine Efficiency
- 6 Kills with M16A2.
x44
Marksman
- 5 Kills with Sniper Rifle.
x18
Firearm Efficiency
- 3 Kills with Handgun.
x8
Laser Designating Efficiency
- 3 Kills from Laser Designating.
x2
SVU Efficiency
- 5 Kills with the SVU.
x34
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x93
Shotgun Efficiency
- 5 Kills with the Shotgun.
x3
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x36
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x31
Medic
- 30 Heal Points from medkit.
x5
Combat Engineer
- 30 Vehicle Repair Points.
x5
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x16
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
x2
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x2
Demo Pack Efficiency
- 3 Kills with C4.
x12
UMP
- 6 Kills with UMP.
x2
Explosive Efficiency
- 10 Kills with Explosives.
x829
Melee Combat (Dogtag)
- 5 Melee Kills.
x911
Combat Efficiency
- 6 Kill Streak.
x69
Kill Assist
- 5 Kill Assists.
x55
Saviour
- 30 Savior Points.
x21
Avenger
- In a Round 30 Avenger Points.
x51
High Card
- Get the best IAR score.
x39
Wheels Of Hazard
- 2 Road Kills.
x7
Transport Vehicle
- 5 Kills with Transport Vehicle.
x51
Tank Warfare
- 5 Kills with Tanks.
x10
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x10
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
x12
Emplacement
- 5 Kills with a Stationary Weapon.
x405
Winning Team
- Winning the Round.
x23
Big Guns
- 5 Kills with Artillery.
x12
Objective Destroyer
- Destroy 3 Objectives.
x14
Objective Attack
- Destroy the last Objective.
x174
Objective Defender
- In a Round 18 Defend Bonus Points.
x58
Squad Member
- Assist or Save 5 Squad Members.
x7
Squad Medication
- 80 Squad member heal points.
x212
Best Squad
- Best squad of the round.