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General of the Army
- Score: 807,548
- Kills: 34,035
- Deaths: 23,998
- K/D Ratio: 1.42
- Time: 497h 13m
- Combat Score: 0
- Team Score: 19,897
- Squad Score: 32,082
- Objective Score: 136,285
- Bonus Score: 274,430
- Score per Minute: 27
- Global Accuracy: 0%
- Games: 2,767
- Wins: 1,897
- Losses: 870
- W/L Ratio: 2.18
- Dogtags: 5,890
- Teamkills: 936
- Average Lifetime: 1m
41/42 unique trophies, 10,775 total
x507
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x20
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x32
Carbine Efficiency
- 6 Kills with M16A2.
x865
Marksman
- 5 Kills with Sniper Rifle.
x31
Firearm Efficiency
- 3 Kills with Handgun.
x21
Laser Designating Efficiency
- 3 Kills from Laser Designating.
x3
SVU Efficiency
- 5 Kills with the SVU.
x11
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x85
Shotgun Efficiency
- 5 Kills with the Shotgun.
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
x3
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x125
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x96
Medic
- 30 Heal Points from medkit.
x54
Combat Engineer
- 30 Vehicle Repair Points.
x21
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x518
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
x411
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x62
Demo Pack Efficiency
- 3 Kills with C4.
x152
UMP
- 6 Kills with UMP.
x2
Explosive Efficiency
- 10 Kills with Explosives.
x495
Melee Combat (Dogtag)
- 5 Melee Kills.
x1,077
Combat Efficiency
- 6 Kill Streak.
x451
Kill Assist
- 5 Kill Assists.
x44
Saviour
- 30 Savior Points.
x104
Avenger
- In a Round 30 Avenger Points.
x513
High Card
- Get the best IAR score.
x16
Wheels Of Hazard
- 2 Road Kills.
Transport Vehicle
- 5 Kills with Transport Vehicle.
x173
Tank Warfare
- 5 Kills with Tanks.
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x38
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
x6
Emplacement
- 5 Kills with a Stationary Weapon.
x1,897
Winning Team
- Winning the Round.
x32
Big Guns
- 5 Kills with Artillery.
x141
Objective Destroyer
- Destroy 3 Objectives.
x115
Objective Attack
- Destroy the last Objective.
x1,101
Objective Defender
- In a Round 18 Defend Bonus Points.
x274
Squad Member
- Assist or Save 5 Squad Members.
x4
Squad Medication
- 80 Squad member heal points.
x1,271
Best Squad
- Best squad of the round.