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Updating...Salsbar
General of the Army
- Score: 249,382
- Kills: 10,002
- Deaths: 7,926
- K/D Ratio: 1.26
- Time: 147h 1m
- Combat Score: 0
- Team Score: 5,049
- Squad Score: 9,011
- Objective Score: 22,469
- Bonus Score: 111,016
- Score per Minute: 28
- Global Accuracy: 0%
- Games: 747
- Wins: 419
- Losses: 328
- W/L Ratio: 1.28
- Dogtags: 2,832
- Teamkills: 344
- Average Lifetime: 52s
42/42 unique trophies, 3,246 total
x11
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x7
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x4
Carbine Efficiency
- 6 Kills with M16A2.
x19
Marksman
- 5 Kills with Sniper Rifle.
x20
Firearm Efficiency
- 3 Kills with Handgun.
x3
Laser Designating Efficiency
- 3 Kills from Laser Designating.
x3
SVU Efficiency
- 5 Kills with the SVU.
x22
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x16
Shotgun Efficiency
- 5 Kills with the Shotgun.
x2
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x11
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x39
Medic
- 30 Heal Points from medkit.
x7
Combat Engineer
- 30 Vehicle Repair Points.
x3
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x289
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
x77
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x23
Demo Pack Efficiency
- 3 Kills with C4.
x24
UMP
- 6 Kills with UMP.
x8
Explosive Efficiency
- 10 Kills with Explosives.
x495
Melee Combat (Dogtag)
- 5 Melee Kills.
x665
Combat Efficiency
- 6 Kill Streak.
x119
Kill Assist
- 5 Kill Assists.
x55
Saviour
- 30 Savior Points.
x24
Avenger
- In a Round 30 Avenger Points.
x70
High Card
- Get the best IAR score.
x32
Wheels Of Hazard
- 2 Road Kills.
x8
Transport Vehicle
- 5 Kills with Transport Vehicle.
x145
Tank Warfare
- 5 Kills with Tanks.
x10
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x8
Combat Aviator
- 5 kills with an Air Vehicle.
x5
Clear Skies
- 5 kills with Air Defense.
x8
Emplacement
- 5 Kills with a Stationary Weapon.
x419
Winning Team
- Winning the Round.
x14
Big Guns
- 5 Kills with Artillery.
x12
Objective Destroyer
- Destroy 3 Objectives.
x10
Objective Attack
- Destroy the last Objective.
x205
Objective Defender
- In a Round 18 Defend Bonus Points.
x127
Squad Member
- Assist or Save 5 Squad Members.
x6
Squad Medication
- 80 Squad member heal points.
x219
Best Squad
- Best squad of the round.