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General of the Army
- Score: 279,741
- Kills: 10,946
- Deaths: 6,319
- K/D Ratio: 1.73
- Time: 167h 51m
- Combat Score: 0
- Team Score: 5,245
- Squad Score: 6,148
- Objective Score: 45,319
- Bonus Score: 108,889
- Score per Minute: 28
- Global Accuracy: 0%
- Games: 926
- Wins: 568
- Losses: 358
- W/L Ratio: 1.59
- Dogtags: 3,023
- Teamkills: 227
- Average Lifetime: 1m 21s
41/42 unique trophies, 3,898 total
x492
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x8
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x486
Carbine Efficiency
- 6 Kills with M16A2.
x37
Marksman
- 5 Kills with Sniper Rifle.
x20
Firearm Efficiency
- 3 Kills with Handgun.
x4
Laser Designating Efficiency
- 3 Kills from Laser Designating.
x20
SVU Efficiency
- 5 Kills with the SVU.
x5
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x12
Shotgun Efficiency
- 5 Kills with the Shotgun.
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
x2
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x8
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x12
Medic
- 30 Heal Points from medkit.
x12
Combat Engineer
- 30 Vehicle Repair Points.
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x27
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
x3
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x3
Demo Pack Efficiency
- 3 Kills with C4.
x3
UMP
- 6 Kills with UMP.
Explosive Efficiency
- 10 Kills with Explosives.
x346
Melee Combat (Dogtag)
- 5 Melee Kills.
x509
Combat Efficiency
- 6 Kill Streak.
x77
Kill Assist
- 5 Kill Assists.
x14
Saviour
- 30 Savior Points.
x34
Avenger
- In a Round 30 Avenger Points.
x261
High Card
- Get the best IAR score.
x12
Wheels Of Hazard
- 2 Road Kills.
x9
Transport Vehicle
- 5 Kills with Transport Vehicle.
x95
Tank Warfare
- 5 Kills with Tanks.
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x87
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
x3
Emplacement
- 5 Kills with a Stationary Weapon.
x568
Winning Team
- Winning the Round.
x27
Big Guns
- 5 Kills with Artillery.
x11
Objective Destroyer
- Destroy 3 Objectives.
x7
Objective Attack
- Destroy the last Objective.
x308
Objective Defender
- In a Round 18 Defend Bonus Points.
x38
Squad Member
- Assist or Save 5 Squad Members.
x3
Squad Medication
- 80 Squad member heal points.
x330
Best Squad
- Best squad of the round.