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General of the Army
- Score: 231,398
- Kills: 10,042
- Deaths: 712
- K/D Ratio: 14.10
- Time: 56h 14m
- Combat Score: 0
- Team Score: 1,220
- Squad Score: 2,931
- Objective Score: 9,467
- Bonus Score: 116,762
- Score per Minute: 69
- Global Accuracy: 0%
- Games: 399
- Wins: 170
- Losses: 229
- W/L Ratio: 0.74
- Dogtags: 7,460
- Teamkills: 72
- Average Lifetime: 4m 29s
42/42 unique trophies, 4,023 total
x119
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x11
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
x5
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x30
Carbine Efficiency
- 6 Kills with M16A2.
x32
Marksman
- 5 Kills with Sniper Rifle.
x24
Firearm Efficiency
- 3 Kills with Handgun.
Laser Designating Efficiency
- 3 Kills from Laser Designating.
SVU Efficiency
- 5 Kills with the SVU.
x2
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
Shotgun Efficiency
- 5 Kills with the Shotgun.
x5
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x5
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x27
Medic
- 30 Heal Points from medkit.
Combat Engineer
- 30 Vehicle Repair Points.
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x13
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
x2
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x7
Demo Pack Efficiency
- 3 Kills with C4.
x9
UMP
- 6 Kills with UMP.
x6
Explosive Efficiency
- 10 Kills with Explosives.
x1,387
Melee Combat (Dogtag)
- 5 Melee Kills.
x1,571
Combat Efficiency
- 6 Kill Streak.
x49
Kill Assist
- 5 Kill Assists.
x54
Saviour
- 30 Savior Points.
x30
Avenger
- In a Round 30 Avenger Points.
x55
High Card
- Get the best IAR score.
x53
Wheels Of Hazard
- 2 Road Kills.
x14
Transport Vehicle
- 5 Kills with Transport Vehicle.
x68
Tank Warfare
- 5 Kills with Tanks.
x10
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x12
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
x10
Emplacement
- 5 Kills with a Stationary Weapon.
x170
Winning Team
- Winning the Round.
x7
Big Guns
- 5 Kills with Artillery.
x18
Objective Destroyer
- Destroy 3 Objectives.
x7
Objective Attack
- Destroy the last Objective.
x18
Objective Defender
- In a Round 18 Defend Bonus Points.
x50
Squad Member
- Assist or Save 5 Squad Members.
x13
Squad Medication
- 80 Squad member heal points.
x123
Best Squad
- Best squad of the round.