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General of the Army
- Score: 258,607
- Kills: 10,004
- Deaths: 8,569
- K/D Ratio: 1.17
- Time: 141h 34m
- Combat Score: 0
- Team Score: 1,613
- Squad Score: 3,195
- Objective Score: 19,242
- Bonus Score: 134,693
- Score per Minute: 30
- Global Accuracy: 0%
- Games: 719
- Wins: 331
- Losses: 388
- W/L Ratio: 0.85
- Dogtags: 3,568
- Teamkills: 139
- Average Lifetime: 44s
42/42 unique trophies, 3,944 total
x92
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x7
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x22
Carbine Efficiency
- 6 Kills with M16A2.
x26
Marksman
- 5 Kills with Sniper Rifle.
x23
Firearm Efficiency
- 3 Kills with Handgun.
Laser Designating Efficiency
- 3 Kills from Laser Designating.
x25
SVU Efficiency
- 5 Kills with the SVU.
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x798
Shotgun Efficiency
- 5 Kills with the Shotgun.
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x10
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x22
Medic
- 30 Heal Points from medkit.
x3
Combat Engineer
- 30 Vehicle Repair Points.
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x3
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x3
Demo Pack Efficiency
- 3 Kills with C4.
UMP
- 6 Kills with UMP.
x3
Explosive Efficiency
- 10 Kills with Explosives.
x675
Melee Combat (Dogtag)
- 5 Melee Kills.
x1,360
Combat Efficiency
- 6 Kill Streak.
x23
Kill Assist
- 5 Kill Assists.
x52
Saviour
- 30 Savior Points.
x28
Avenger
- In a Round 30 Avenger Points.
x45
High Card
- Get the best IAR score.
x32
Wheels Of Hazard
- 2 Road Kills.
x11
Transport Vehicle
- 5 Kills with Transport Vehicle.
x14
Tank Warfare
- 5 Kills with Tanks.
x10
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x7
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
x11
Emplacement
- 5 Kills with a Stationary Weapon.
x331
Winning Team
- Winning the Round.
x7
Big Guns
- 5 Kills with Artillery.
x17
Objective Destroyer
- Destroy 3 Objectives.
x9
Objective Attack
- Destroy the last Objective.
x60
Objective Defender
- In a Round 18 Defend Bonus Points.
x48
Squad Member
- Assist or Save 5 Squad Members.
x7
Squad Medication
- 80 Squad member heal points.
x151
Best Squad
- Best squad of the round.