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Updating...angelicfire319
General of the Army
- Score: 317,316
- Kills: 9,528
- Deaths: 11,133
- K/D Ratio: 0.86
- Time: 167h 36m
- Combat Score: 0
- Team Score: 2,521
- Squad Score: 3,504
- Objective Score: 21,004
- Bonus Score: 194,806
- Score per Minute: 32
- Global Accuracy: 0%
- Games: 816
- Wins: 379
- Losses: 437
- W/L Ratio: 0.87
- Dogtags: 6,624
- Teamkills: 232
- Average Lifetime: 39s
42/42 unique trophies, 3,538 total
x11
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x9
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x4
Carbine Efficiency
- 6 Kills with M16A2.
x40
Marksman
- 5 Kills with Sniper Rifle.
x16
Firearm Efficiency
- 3 Kills with Handgun.
x3
Laser Designating Efficiency
- 3 Kills from Laser Designating.
SVU Efficiency
- 5 Kills with the SVU.
x2
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x9
Shotgun Efficiency
- 5 Kills with the Shotgun.
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
x4
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x18
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x57
Medic
- 30 Heal Points from medkit.
x3
Combat Engineer
- 30 Vehicle Repair Points.
x6
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x8
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x9
Demo Pack Efficiency
- 3 Kills with C4.
UMP
- 6 Kills with UMP.
x4
Explosive Efficiency
- 10 Kills with Explosives.
x1,290
Melee Combat (Dogtag)
- 5 Melee Kills.
x1,151
Combat Efficiency
- 6 Kill Streak.
x19
Kill Assist
- 5 Kill Assists.
x26
Saviour
- 30 Savior Points.
x16
Avenger
- In a Round 30 Avenger Points.
x33
High Card
- Get the best IAR score.
x30
Wheels Of Hazard
- 2 Road Kills.
x10
Transport Vehicle
- 5 Kills with Transport Vehicle.
x20
Tank Warfare
- 5 Kills with Tanks.
x15
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x13
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
x12
Emplacement
- 5 Kills with a Stationary Weapon.
x379
Winning Team
- Winning the Round.
x12
Big Guns
- 5 Kills with Artillery.
x8
Objective Destroyer
- Destroy 3 Objectives.
x6
Objective Attack
- Destroy the last Objective.
x77
Objective Defender
- In a Round 18 Defend Bonus Points.
x26
Squad Member
- Assist or Save 5 Squad Members.
x6
Squad Medication
- 80 Squad member heal points.
x180
Best Squad
- Best squad of the round.