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Updating...lll TRASH lll
General of the Army
- Score: 320,736
- Kills: 14,775
- Deaths: 3,393
- K/D Ratio: 4.35
- Time: 189h 58m
- Combat Score: 0
- Team Score: 10,264
- Squad Score: 19,816
- Objective Score: 36,270
- Bonus Score: 89,412
- Score per Minute: 28
- Global Accuracy: 0%
- Games: 887
- Wins: 690
- Losses: 197
- W/L Ratio: 3.50
- Dogtags: 902
- Teamkills: 305
- Average Lifetime: 3m 7s
40/42 unique trophies, 5,717 total
x704
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x32
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
Carbine Efficiency
- 6 Kills with M16A2.
x247
Marksman
- 5 Kills with Sniper Rifle.
x25
Firearm Efficiency
- 3 Kills with Handgun.
x28
Laser Designating Efficiency
- 3 Kills from Laser Designating.
SVU Efficiency
- 5 Kills with the SVU.
x4
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x24
Shotgun Efficiency
- 5 Kills with the Shotgun.
x40
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
x2
Mine Placement Efficiency
- 3 Kills with the AT Mine.
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x16
Medic
- 30 Heal Points from medkit.
x22
Combat Engineer
- 30 Vehicle Repair Points.
x2
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x38
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
x79
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x12
Demo Pack Efficiency
- 3 Kills with C4.
x3
UMP
- 6 Kills with UMP.
x4
Explosive Efficiency
- 10 Kills with Explosives.
x49
Melee Combat (Dogtag)
- 5 Melee Kills.
x1,382
Combat Efficiency
- 6 Kill Streak.
x219
Kill Assist
- 5 Kill Assists.
x21
Saviour
- 30 Savior Points.
x26
Avenger
- In a Round 30 Avenger Points.
x255
High Card
- Get the best IAR score.
x4
Wheels Of Hazard
- 2 Road Kills.
Transport Vehicle
- 5 Kills with Transport Vehicle.
x390
Tank Warfare
- 5 Kills with Tanks.
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x270
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
x2
Emplacement
- 5 Kills with a Stationary Weapon.
x690
Winning Team
- Winning the Round.
x9
Big Guns
- 5 Kills with Artillery.
x10
Objective Destroyer
- Destroy 3 Objectives.
x12
Objective Attack
- Destroy the last Objective.
x332
Objective Defender
- In a Round 18 Defend Bonus Points.
x281
Squad Member
- Assist or Save 5 Squad Members.
Squad Medication
- 80 Squad member heal points.
x477
Best Squad
- Best squad of the round.