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Major General
- Score: 30,696
- Kills: 1,626
- Deaths: 345
- K/D Ratio: 4.71
- Time: 15h 58m
- Combat Score: 0
- Team Score: 435
- Squad Score: 1,047
- Objective Score: 2,288
- Bonus Score: 9,877
- Score per Minute: 32
- Global Accuracy: 0%
- Games: 69
- Wins: 48
- Losses: 21
- W/L Ratio: 2.29
- Dogtags: 31
- Teamkills: 43
- Average Lifetime: 2m 32s
19/42 unique trophies, 641 total
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
Carbine Efficiency
- 6 Kills with M16A2.
x200
Marksman
- 5 Kills with Sniper Rifle.
x3
Firearm Efficiency
- 3 Kills with Handgun.
x4
Laser Designating Efficiency
- 3 Kills from Laser Designating.
SVU Efficiency
- 5 Kills with the SVU.
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x3
Shotgun Efficiency
- 5 Kills with the Shotgun.
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
Medic
- 30 Heal Points from medkit.
Combat Engineer
- 30 Vehicle Repair Points.
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
Demo Pack Efficiency
- 3 Kills with C4.
UMP
- 6 Kills with UMP.
Explosive Efficiency
- 10 Kills with Explosives.
Melee Combat (Dogtag)
- 5 Melee Kills.
x172
Combat Efficiency
- 6 Kill Streak.
x19
Kill Assist
- 5 Kill Assists.
x4
Saviour
- 30 Savior Points.
x4
Avenger
- In a Round 30 Avenger Points.
x29
High Card
- Get the best IAR score.
x2
Wheels Of Hazard
- 2 Road Kills.
Transport Vehicle
- 5 Kills with Transport Vehicle.
x34
Tank Warfare
- 5 Kills with Tanks.
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x21
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
Emplacement
- 5 Kills with a Stationary Weapon.
x48
Winning Team
- Winning the Round.
Big Guns
- 5 Kills with Artillery.
Objective Destroyer
- Destroy 3 Objectives.
Objective Attack
- Destroy the last Objective.
x47
Objective Defender
- In a Round 18 Defend Bonus Points.
x12
Squad Member
- Assist or Save 5 Squad Members.
Squad Medication
- 80 Squad member heal points.
x36
Best Squad
- Best squad of the round.