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General of the Army
- Score: 91,482
- Kills: 3,895
- Deaths: 1,160
- K/D Ratio: 3.36
- Time: 43h 2m
- Combat Score: 0
- Team Score: 2,790
- Squad Score: 9,792
- Objective Score: 9,057
- Bonus Score: 27,568
- Score per Minute: 35
- Global Accuracy: 0%
- Games: 207
- Wins: 168
- Losses: 39
- W/L Ratio: 4.31
- Dogtags: 359
- Teamkills: 158
- Average Lifetime: 1m 59s
34/42 unique trophies, 1,473 total
x87
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x8
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x10
Carbine Efficiency
- 6 Kills with M16A2.
x74
Marksman
- 5 Kills with Sniper Rifle.
x7
Firearm Efficiency
- 3 Kills with Handgun.
x12
Laser Designating Efficiency
- 3 Kills from Laser Designating.
x3
SVU Efficiency
- 5 Kills with the SVU.
x4
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x2
Shotgun Efficiency
- 5 Kills with the Shotgun.
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x6
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x16
Medic
- 30 Heal Points from medkit.
x22
Combat Engineer
- 30 Vehicle Repair Points.
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x6
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
x3
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x2
Demo Pack Efficiency
- 3 Kills with C4.
UMP
- 6 Kills with UMP.
Explosive Efficiency
- 10 Kills with Explosives.
x33
Melee Combat (Dogtag)
- 5 Melee Kills.
x304
Combat Efficiency
- 6 Kill Streak.
x77
Kill Assist
- 5 Kill Assists.
Saviour
- 30 Savior Points.
x6
Avenger
- In a Round 30 Avenger Points.
x57
High Card
- Get the best IAR score.
Wheels Of Hazard
- 2 Road Kills.
Transport Vehicle
- 5 Kills with Transport Vehicle.
x45
Tank Warfare
- 5 Kills with Tanks.
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x166
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
Emplacement
- 5 Kills with a Stationary Weapon.
x168
Winning Team
- Winning the Round.
Big Guns
- 5 Kills with Artillery.
x4
Objective Destroyer
- Destroy 3 Objectives.
x6
Objective Attack
- Destroy the last Objective.
x61
Objective Defender
- In a Round 18 Defend Bonus Points.
x163
Squad Member
- Assist or Save 5 Squad Members.
x6
Squad Medication
- 80 Squad member heal points.
x110
Best Squad
- Best squad of the round.