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General of the Army
- Score: 84,097
- Kills: 4,204
- Deaths: 1,285
- K/D Ratio: 3.27
- Time: 41h 8m
- Combat Score: 0
- Team Score: 2,281
- Squad Score: 2,317
- Objective Score: 8,230
- Bonus Score: 25,859
- Score per Minute: 34
- Global Accuracy: 0%
- Games: 211
- Wins: 151
- Losses: 60
- W/L Ratio: 2.52
- Dogtags: 210
- Teamkills: 88
- Average Lifetime: 1m 40s
34/42 unique trophies, 1,422 total
x138
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x69
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x14
Carbine Efficiency
- 6 Kills with M16A2.
x34
Marksman
- 5 Kills with Sniper Rifle.
x2
Firearm Efficiency
- 3 Kills with Handgun.
x32
Laser Designating Efficiency
- 3 Kills from Laser Designating.
SVU Efficiency
- 5 Kills with the SVU.
x6
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x8
Shotgun Efficiency
- 5 Kills with the Shotgun.
x2
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x19
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x6
Medic
- 30 Heal Points from medkit.
Combat Engineer
- 30 Vehicle Repair Points.
x3
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x2
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
Demo Pack Efficiency
- 3 Kills with C4.
x2
UMP
- 6 Kills with UMP.
x11
Explosive Efficiency
- 10 Kills with Explosives.
x3
Melee Combat (Dogtag)
- 5 Melee Kills.
x323
Combat Efficiency
- 6 Kill Streak.
x87
Kill Assist
- 5 Kill Assists.
x7
Saviour
- 30 Savior Points.
x8
Avenger
- In a Round 30 Avenger Points.
x89
High Card
- Get the best IAR score.
x10
Wheels Of Hazard
- 2 Road Kills.
Transport Vehicle
- 5 Kills with Transport Vehicle.
x126
Tank Warfare
- 5 Kills with Tanks.
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
Emplacement
- 5 Kills with a Stationary Weapon.
x151
Winning Team
- Winning the Round.
x5
Big Guns
- 5 Kills with Artillery.
x3
Objective Destroyer
- Destroy 3 Objectives.
Objective Attack
- Destroy the last Objective.
x120
Objective Defender
- In a Round 18 Defend Bonus Points.
x26
Squad Member
- Assist or Save 5 Squad Members.
Squad Medication
- 80 Squad member heal points.
x111
Best Squad
- Best squad of the round.