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Update NowGold-Killz
General of the Army
- Score: 58,279
- Kills: 2,700
- Deaths: 795
- K/D Ratio: 3.40
- Time: 96h 1m
- Combat Score: 0
- Team Score: 1,368
- Squad Score: 1,130
- Objective Score: 9,114
- Bonus Score: 14,147
- Score per Minute: 10
- Global Accuracy: 0%
- Games: 330
- Wins: 163
- Losses: 167
- W/L Ratio: 0.98
- Dogtags: 80
- Teamkills: 129
- Average Lifetime: 7m
24/42 unique trophies, 832 total
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
Carbine Efficiency
- 6 Kills with M16A2.
x67
Marksman
- 5 Kills with Sniper Rifle.
Firearm Efficiency
- 3 Kills with Handgun.
x207
Laser Designating Efficiency
- 3 Kills from Laser Designating.
SVU Efficiency
- 5 Kills with the SVU.
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x2
Shotgun Efficiency
- 5 Kills with the Shotgun.
x4
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x4
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x9
Medic
- 30 Heal Points from medkit.
Combat Engineer
- 30 Vehicle Repair Points.
x8
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
Demo Pack Efficiency
- 3 Kills with C4.
UMP
- 6 Kills with UMP.
x8
Explosive Efficiency
- 10 Kills with Explosives.
Melee Combat (Dogtag)
- 5 Melee Kills.
x196
Combat Efficiency
- 6 Kill Streak.
x8
Kill Assist
- 5 Kill Assists.
Saviour
- 30 Savior Points.
Avenger
- In a Round 30 Avenger Points.
x9
High Card
- Get the best IAR score.
Wheels Of Hazard
- 2 Road Kills.
Transport Vehicle
- 5 Kills with Transport Vehicle.
x7
Tank Warfare
- 5 Kills with Tanks.
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
Emplacement
- 5 Kills with a Stationary Weapon.
x163
Winning Team
- Winning the Round.
x16
Big Guns
- 5 Kills with Artillery.
x8
Objective Destroyer
- Destroy 3 Objectives.
x5
Objective Attack
- Destroy the last Objective.
x54
Objective Defender
- In a Round 18 Defend Bonus Points.
x2
Squad Member
- Assist or Save 5 Squad Members.
Squad Medication
- 80 Squad member heal points.
x50
Best Squad
- Best squad of the round.