Last Update: more than 1 week ago
Update NowI-_-_o_o_o_-_-I
Colonel
- Score: 25,532
- Kills: 1,153
- Deaths: 328
- K/D Ratio: 3.52
- Time: 13h 57m
- Combat Score: 0
- Team Score: 532
- Squad Score: 760
- Objective Score: 4,136
- Bonus Score: 7,870
- Score per Minute: 31
- Global Accuracy: 0%
- Games: 78
- Wins: 52
- Losses: 26
- W/L Ratio: 2.00
- Dogtags: 27
- Teamkills: 18
- Average Lifetime: 2m 18s
23/42 unique trophies, 422 total
x3
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
Carbine Efficiency
- 6 Kills with M16A2.
x88
Marksman
- 5 Kills with Sniper Rifle.
x3
Firearm Efficiency
- 3 Kills with Handgun.
x3
Laser Designating Efficiency
- 3 Kills from Laser Designating.
SVU Efficiency
- 5 Kills with the SVU.
x2
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
Shotgun Efficiency
- 5 Kills with the Shotgun.
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
Medic
- 30 Heal Points from medkit.
x2
Combat Engineer
- 30 Vehicle Repair Points.
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
Demo Pack Efficiency
- 3 Kills with C4.
UMP
- 6 Kills with UMP.
Explosive Efficiency
- 10 Kills with Explosives.
Melee Combat (Dogtag)
- 5 Melee Kills.
x89
Combat Efficiency
- 6 Kill Streak.
x9
Kill Assist
- 5 Kill Assists.
x2
Saviour
- 30 Savior Points.
x3
Avenger
- In a Round 30 Avenger Points.
x21
High Card
- Get the best IAR score.
Wheels Of Hazard
- 2 Road Kills.
Transport Vehicle
- 5 Kills with Transport Vehicle.
x31
Tank Warfare
- 5 Kills with Tanks.
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x7
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
Emplacement
- 5 Kills with a Stationary Weapon.
x52
Winning Team
- Winning the Round.
Big Guns
- 5 Kills with Artillery.
x5
Objective Destroyer
- Destroy 3 Objectives.
x5
Objective Attack
- Destroy the last Objective.
x57
Objective Defender
- In a Round 18 Defend Bonus Points.
x8
Squad Member
- Assist or Save 5 Squad Members.
Squad Medication
- 80 Squad member heal points.
x28
Best Squad
- Best squad of the round.