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General of the Army
- Score: 342,975
- Kills: 10,126
- Deaths: 10,282
- K/D Ratio: 0.98
- Time: 176h 9m
- Combat Score: 0
- Team Score: 1,636
- Squad Score: 3,450
- Objective Score: 15,635
- Bonus Score: 222,845
- Score per Minute: 32
- Global Accuracy: 0%
- Games: 943
- Wins: 337
- Losses: 606
- W/L Ratio: 0.56
- Dogtags: 7,289
- Teamkills: 345
- Average Lifetime: 47s
42/42 unique trophies, 3,803 total
x16
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x2
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x9
Carbine Efficiency
- 6 Kills with M16A2.
x28
Marksman
- 5 Kills with Sniper Rifle.
x23
Firearm Efficiency
- 3 Kills with Handgun.
Laser Designating Efficiency
- 3 Kills from Laser Designating.
x22
SVU Efficiency
- 5 Kills with the SVU.
x12
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x57
Shotgun Efficiency
- 5 Kills with the Shotgun.
x2
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
x2
Mine Placement Efficiency
- 3 Kills with the AT Mine.
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x17
Medic
- 30 Heal Points from medkit.
x2
Combat Engineer
- 30 Vehicle Repair Points.
x2
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x15
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
x2
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x3
Demo Pack Efficiency
- 3 Kills with C4.
x8
UMP
- 6 Kills with UMP.
x3
Explosive Efficiency
- 10 Kills with Explosives.
x1,352
Melee Combat (Dogtag)
- 5 Melee Kills.
x1,261
Combat Efficiency
- 6 Kill Streak.
x24
Kill Assist
- 5 Kill Assists.
x51
Saviour
- 30 Savior Points.
x29
Avenger
- In a Round 30 Avenger Points.
x129
High Card
- Get the best IAR score.
x35
Wheels Of Hazard
- 2 Road Kills.
x9
Transport Vehicle
- 5 Kills with Transport Vehicle.
x17
Tank Warfare
- 5 Kills with Tanks.
x16
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x8
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
x7
Emplacement
- 5 Kills with a Stationary Weapon.
x337
Winning Team
- Winning the Round.
x8
Big Guns
- 5 Kills with Artillery.
x11
Objective Destroyer
- Destroy 3 Objectives.
x6
Objective Attack
- Destroy the last Objective.
x16
Objective Defender
- In a Round 18 Defend Bonus Points.
x42
Squad Member
- Assist or Save 5 Squad Members.
x7
Squad Medication
- 80 Squad member heal points.
x209
Best Squad
- Best squad of the round.