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Captian
- Score: 17,914
- Kills: 674
- Deaths: 219
- K/D Ratio: 3.08
- Time: 7h 1m
- Combat Score: 0
- Team Score: 314
- Squad Score: 586
- Objective Score: 3,025
- Bonus Score: 7,109
- Score per Minute: 43
- Global Accuracy: 0%
- Games: 35
- Wins: 24
- Losses: 11
- W/L Ratio: 2.18
- Dogtags: 109
- Teamkills: 34
- Average Lifetime: 1m 40s
35/42 unique trophies, 270 total
x20
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x7
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x2
Carbine Efficiency
- 6 Kills with M16A2.
x10
Marksman
- 5 Kills with Sniper Rifle.
x3
Firearm Efficiency
- 3 Kills with Handgun.
Laser Designating Efficiency
- 3 Kills from Laser Designating.
x2
SVU Efficiency
- 5 Kills with the SVU.
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x6
Shotgun Efficiency
- 5 Kills with the Shotgun.
x4
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x4
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x3
Medic
- 30 Heal Points from medkit.
Combat Engineer
- 30 Vehicle Repair Points.
x5
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x4
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
x2
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x2
Demo Pack Efficiency
- 3 Kills with C4.
UMP
- 6 Kills with UMP.
x5
Explosive Efficiency
- 10 Kills with Explosives.
x12
Melee Combat (Dogtag)
- 5 Melee Kills.
x51
Combat Efficiency
- 6 Kill Streak.
x18
Kill Assist
- 5 Kill Assists.
x2
Saviour
- 30 Savior Points.
Avenger
- In a Round 30 Avenger Points.
x15
High Card
- Get the best IAR score.
Wheels Of Hazard
- 2 Road Kills.
Transport Vehicle
- 5 Kills with Transport Vehicle.
x5
Tank Warfare
- 5 Kills with Tanks.
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
Emplacement
- 5 Kills with a Stationary Weapon.
x24
Winning Team
- Winning the Round.
Big Guns
- 5 Kills with Artillery.
x7
Objective Destroyer
- Destroy 3 Objectives.
x5
Objective Attack
- Destroy the last Objective.
x12
Objective Defender
- In a Round 18 Defend Bonus Points.
x7
Squad Member
- Assist or Save 5 Squad Members.
Squad Medication
- 80 Squad member heal points.
x25
Best Squad
- Best squad of the round.