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General of the Army
- Score: 486,016
- Kills: 23,378
- Deaths: 7,920
- K/D Ratio: 2.95
- Time: 328h 36m
- Combat Score: 0
- Team Score: 12,616
- Squad Score: 14,222
- Objective Score: 57,125
- Bonus Score: 155,374
- Score per Minute: 25
- Global Accuracy: 0%
- Games: 1,690
- Wins: 1,124
- Losses: 566
- W/L Ratio: 1.99
- Dogtags: 2,140
- Teamkills: 476
- Average Lifetime: 2m 14s
41/42 unique trophies, 7,977 total
x617
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x123
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
x2
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x4
Carbine Efficiency
- 6 Kills with M16A2.
x910
Marksman
- 5 Kills with Sniper Rifle.
x38
Firearm Efficiency
- 3 Kills with Handgun.
x107
Laser Designating Efficiency
- 3 Kills from Laser Designating.
SVU Efficiency
- 5 Kills with the SVU.
x83
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x80
Shotgun Efficiency
- 5 Kills with the Shotgun.
x17
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
x21
Mine Placement Efficiency
- 3 Kills with the AT Mine.
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x42
Medic
- 30 Heal Points from medkit.
x24
Combat Engineer
- 30 Vehicle Repair Points.
x13
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x10
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
x26
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x2
Demo Pack Efficiency
- 3 Kills with C4.
UMP
- 6 Kills with UMP.
x26
Explosive Efficiency
- 10 Kills with Explosives.
x111
Melee Combat (Dogtag)
- 5 Melee Kills.
x1,710
Combat Efficiency
- 6 Kill Streak.
x383
Kill Assist
- 5 Kill Assists.
x49
Saviour
- 30 Savior Points.
x87
Avenger
- In a Round 30 Avenger Points.
x295
High Card
- Get the best IAR score.
x14
Wheels Of Hazard
- 2 Road Kills.
x3
Transport Vehicle
- 5 Kills with Transport Vehicle.
x314
Tank Warfare
- 5 Kills with Tanks.
x2
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x51
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
x13
Emplacement
- 5 Kills with a Stationary Weapon.
x1,124
Winning Team
- Winning the Round.
x13
Big Guns
- 5 Kills with Artillery.
x6
Objective Destroyer
- Destroy 3 Objectives.
x6
Objective Attack
- Destroy the last Objective.
x930
Objective Defender
- In a Round 18 Defend Bonus Points.
x120
Squad Member
- Assist or Save 5 Squad Members.
x5
Squad Medication
- 80 Squad member heal points.
x593
Best Squad
- Best squad of the round.