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General of the Army
- Score: 83,399
- Kills: 3,744
- Deaths: 4,328
- K/D Ratio: 0.87
- Time: 85h 48m
- Combat Score: 0
- Team Score: 2,717
- Squad Score: 3,878
- Objective Score: 17,316
- Bonus Score: 21,451
- Score per Minute: 16
- Global Accuracy: 0%
- Games: 478
- Wins: 248
- Losses: 230
- W/L Ratio: 1.08
- Dogtags: 229
- Teamkills: 89
- Average Lifetime: 56s
35/42 unique trophies, 901 total
x47
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x4
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x13
Carbine Efficiency
- 6 Kills with M16A2.
x25
Marksman
- 5 Kills with Sniper Rifle.
x3
Firearm Efficiency
- 3 Kills with Handgun.
x5
Laser Designating Efficiency
- 3 Kills from Laser Designating.
x6
SVU Efficiency
- 5 Kills with the SVU.
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x15
Shotgun Efficiency
- 5 Kills with the Shotgun.
x3
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x49
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x36
Medic
- 30 Heal Points from medkit.
x3
Combat Engineer
- 30 Vehicle Repair Points.
x6
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x26
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
x27
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x7
Demo Pack Efficiency
- 3 Kills with C4.
x2
UMP
- 6 Kills with UMP.
Explosive Efficiency
- 10 Kills with Explosives.
x3
Melee Combat (Dogtag)
- 5 Melee Kills.
x53
Combat Efficiency
- 6 Kill Streak.
x43
Kill Assist
- 5 Kill Assists.
x3
Saviour
- 30 Savior Points.
x11
Avenger
- In a Round 30 Avenger Points.
x15
High Card
- Get the best IAR score.
x4
Wheels Of Hazard
- 2 Road Kills.
Transport Vehicle
- 5 Kills with Transport Vehicle.
x14
Tank Warfare
- 5 Kills with Tanks.
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
Emplacement
- 5 Kills with a Stationary Weapon.
x248
Winning Team
- Winning the Round.
Big Guns
- 5 Kills with Artillery.
Objective Destroyer
- Destroy 3 Objectives.
x3
Objective Attack
- Destroy the last Objective.
x124
Objective Defender
- In a Round 18 Defend Bonus Points.
x12
Squad Member
- Assist or Save 5 Squad Members.
x2
Squad Medication
- 80 Squad member heal points.
x85
Best Squad
- Best squad of the round.