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General of the Army
- Score: 913,609
- Kills: 38,895
- Deaths: 20,618
- K/D Ratio: 1.89
- Time: 1294h 47m
- Combat Score: 0
- Team Score: 17,967
- Squad Score: 33,111
- Objective Score: 151,974
- Bonus Score: 290,637
- Score per Minute: 12
- Global Accuracy: 0%
- Games: 5,594
- Wins: 3,069
- Losses: 2,525
- W/L Ratio: 1.22
- Dogtags: 3,488
- Teamkills: 809
- Average Lifetime: 3m 31s
40/42 unique trophies, 14,851 total
x12
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x3
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x4
Carbine Efficiency
- 6 Kills with M16A2.
x2,536
Marksman
- 5 Kills with Sniper Rifle.
x8
Firearm Efficiency
- 3 Kills with Handgun.
x544
Laser Designating Efficiency
- 3 Kills from Laser Designating.
x2,252
SVU Efficiency
- 5 Kills with the SVU.
x5
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x21
Shotgun Efficiency
- 5 Kills with the Shotgun.
x7
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x93
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x153
Medic
- 30 Heal Points from medkit.
x32
Combat Engineer
- 30 Vehicle Repair Points.
x70
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x73
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x27
Demo Pack Efficiency
- 3 Kills with C4.
x41
UMP
- 6 Kills with UMP.
x11
Explosive Efficiency
- 10 Kills with Explosives.
x115
Melee Combat (Dogtag)
- 5 Melee Kills.
x2,284
Combat Efficiency
- 6 Kill Streak.
x199
Kill Assist
- 5 Kill Assists.
x24
Saviour
- 30 Savior Points.
x48
Avenger
- In a Round 30 Avenger Points.
x137
High Card
- Get the best IAR score.
x9
Wheels Of Hazard
- 2 Road Kills.
Transport Vehicle
- 5 Kills with Transport Vehicle.
x174
Tank Warfare
- 5 Kills with Tanks.
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x6
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
Emplacement
- 5 Kills with a Stationary Weapon.
x3,069
Winning Team
- Winning the Round.
x178
Big Guns
- 5 Kills with Artillery.
x79
Objective Destroyer
- Destroy 3 Objectives.
x83
Objective Attack
- Destroy the last Objective.
x654
Objective Defender
- In a Round 18 Defend Bonus Points.
x179
Squad Member
- Assist or Save 5 Squad Members.
x14
Squad Medication
- 80 Squad member heal points.
x1,702
Best Squad
- Best squad of the round.