Last Update: more than 1 week ago
Update NowREDEYE1960
General of the Army
- Score: 419,145
- Kills: 18,767
- Deaths: 6,355
- K/D Ratio: 2.95
- Time: 737h 59m
- Combat Score: 0
- Team Score: 10,492
- Squad Score: 9,067
- Objective Score: 74,924
- Bonus Score: 125,393
- Score per Minute: 9
- Global Accuracy: 0%
- Games: 3,776
- Wins: 1,691
- Losses: 2,085
- W/L Ratio: 0.81
- Dogtags: 229
- Teamkills: 279
- Average Lifetime: 6m 43s
27/42 unique trophies, 6,103 total
x13
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x11
Carbine Efficiency
- 6 Kills with M16A2.
x1,575
Marksman
- 5 Kills with Sniper Rifle.
x8
Firearm Efficiency
- 3 Kills with Handgun.
x183
Laser Designating Efficiency
- 3 Kills from Laser Designating.
x89
SVU Efficiency
- 5 Kills with the SVU.
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
Shotgun Efficiency
- 5 Kills with the Shotgun.
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x46
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x5
Medic
- 30 Heal Points from medkit.
Combat Engineer
- 30 Vehicle Repair Points.
x7
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
Demo Pack Efficiency
- 3 Kills with C4.
UMP
- 6 Kills with UMP.
Explosive Efficiency
- 10 Kills with Explosives.
Melee Combat (Dogtag)
- 5 Melee Kills.
x1,545
Combat Efficiency
- 6 Kill Streak.
x102
Kill Assist
- 5 Kill Assists.
x10
Saviour
- 30 Savior Points.
x12
Avenger
- In a Round 30 Avenger Points.
x21
High Card
- Get the best IAR score.
x2
Wheels Of Hazard
- 2 Road Kills.
Transport Vehicle
- 5 Kills with Transport Vehicle.
x21
Tank Warfare
- 5 Kills with Tanks.
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
Emplacement
- 5 Kills with a Stationary Weapon.
x1,691
Winning Team
- Winning the Round.
x17
Big Guns
- 5 Kills with Artillery.
Objective Destroyer
- Destroy 3 Objectives.
Objective Attack
- Destroy the last Objective.
x280
Objective Defender
- In a Round 18 Defend Bonus Points.
x8
Squad Member
- Assist or Save 5 Squad Members.
Squad Medication
- 80 Squad member heal points.
x451
Best Squad
- Best squad of the round.