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General of the Army
- Score: 51,198
- Kills: 2,136
- Deaths: 617
- K/D Ratio: 3.46
- Time: 53h 24m
- Combat Score: 0
- Team Score: 772
- Squad Score: 686
- Objective Score: 10,785
- Bonus Score: 11,364
- Score per Minute: 16
- Global Accuracy: 0%
- Games: 212
- Wins: 129
- Losses: 83
- W/L Ratio: 1.55
- Dogtags: 22
- Teamkills: 24
- Average Lifetime: 4m 57s
15/42 unique trophies, 727 total
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
Carbine Efficiency
- 6 Kills with M16A2.
x96
Marksman
- 5 Kills with Sniper Rifle.
x22
Firearm Efficiency
- 3 Kills with Handgun.
x196
Laser Designating Efficiency
- 3 Kills from Laser Designating.
SVU Efficiency
- 5 Kills with the SVU.
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
Shotgun Efficiency
- 5 Kills with the Shotgun.
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
Medic
- 30 Heal Points from medkit.
Combat Engineer
- 30 Vehicle Repair Points.
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
Demo Pack Efficiency
- 3 Kills with C4.
UMP
- 6 Kills with UMP.
x8
Explosive Efficiency
- 10 Kills with Explosives.
Melee Combat (Dogtag)
- 5 Melee Kills.
x169
Combat Efficiency
- 6 Kill Streak.
x13
Kill Assist
- 5 Kill Assists.
x3
Saviour
- 30 Savior Points.
Avenger
- In a Round 30 Avenger Points.
x18
High Card
- Get the best IAR score.
Wheels Of Hazard
- 2 Road Kills.
Transport Vehicle
- 5 Kills with Transport Vehicle.
x5
Tank Warfare
- 5 Kills with Tanks.
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
Emplacement
- 5 Kills with a Stationary Weapon.
x129
Winning Team
- Winning the Round.
Big Guns
- 5 Kills with Artillery.
x10
Objective Destroyer
- Destroy 3 Objectives.
x5
Objective Attack
- Destroy the last Objective.
x5
Objective Defender
- In a Round 18 Defend Bonus Points.
x2
Squad Member
- Assist or Save 5 Squad Members.
Squad Medication
- 80 Squad member heal points.
x46
Best Squad
- Best squad of the round.