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General of the Army
- Score: 87,969
- Kills: 4,330
- Deaths: 993
- K/D Ratio: 4.36
- Time: 34h 6m
- Combat Score: 0
- Team Score: 1,375
- Squad Score: 2,514
- Objective Score: 9,159
- Bonus Score: 32,007
- Score per Minute: 43
- Global Accuracy: 0%
- Games: 189
- Wins: 166
- Losses: 23
- W/L Ratio: 7.22
- Dogtags: 449
- Teamkills: 103
- Average Lifetime: 1m 49s
31/42 unique trophies, 1,564 total
x364
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x7
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
Carbine Efficiency
- 6 Kills with M16A2.
x46
Marksman
- 5 Kills with Sniper Rifle.
x8
Firearm Efficiency
- 3 Kills with Handgun.
Laser Designating Efficiency
- 3 Kills from Laser Designating.
x2
SVU Efficiency
- 5 Kills with the SVU.
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x22
Shotgun Efficiency
- 5 Kills with the Shotgun.
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x2
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
Medic
- 30 Heal Points from medkit.
Combat Engineer
- 30 Vehicle Repair Points.
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x15
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x4
Demo Pack Efficiency
- 3 Kills with C4.
x3
UMP
- 6 Kills with UMP.
Explosive Efficiency
- 10 Kills with Explosives.
x28
Melee Combat (Dogtag)
- 5 Melee Kills.
x381
Combat Efficiency
- 6 Kill Streak.
x79
Kill Assist
- 5 Kill Assists.
x11
Saviour
- 30 Savior Points.
x18
Avenger
- In a Round 30 Avenger Points.
x82
High Card
- Get the best IAR score.
Wheels Of Hazard
- 2 Road Kills.
Transport Vehicle
- 5 Kills with Transport Vehicle.
x12
Tank Warfare
- 5 Kills with Tanks.
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x6
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
Emplacement
- 5 Kills with a Stationary Weapon.
x166
Winning Team
- Winning the Round.
Big Guns
- 5 Kills with Artillery.
x6
Objective Destroyer
- Destroy 3 Objectives.
x14
Objective Attack
- Destroy the last Objective.
x128
Objective Defender
- In a Round 18 Defend Bonus Points.
x35
Squad Member
- Assist or Save 5 Squad Members.
Squad Medication
- 80 Squad member heal points.
x118
Best Squad
- Best squad of the round.