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XxSi-HeiL-eGxX

General of the Army
- Score: 265,144
- Kills: 13,453
- Deaths: 4,828
- K/D Ratio: 2.79
- Time: 235h 33m
- Combat Score: 0
- Team Score: 9,625
- Squad Score: 11,675
- Objective Score: 36,525
- Bonus Score: 60,364
- Score per Minute: 19
- Global Accuracy: 0%
- Games: 1,021
- Wins: 592
- Losses: 429
- W/L Ratio: 1.38
- Dogtags: 86
- Teamkills: 414
- Average Lifetime: 2m 41s
36/42 unique trophies, 4,423 total
x242

Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x6

Grenadier Efficiency
- 3 Kills with Grenade playing Assault.

Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x155

Carbine Efficiency
- 6 Kills with M16A2.
x128

Marksman
- 5 Kills with Sniper Rifle.
x3

Firearm Efficiency
- 3 Kills with Handgun.
x45

Laser Designating Efficiency
- 3 Kills from Laser Designating.
x4

SVU Efficiency
- 5 Kills with the SVU.
x13

Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x84

Shotgun Efficiency
- 5 Kills with the Shotgun.
x13

Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
x9

Mine Placement Efficiency
- 3 Kills with the AT Mine.
x353

Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x38

Medic
- 30 Heal Points from medkit.
x90

Combat Engineer
- 30 Vehicle Repair Points.
x54

Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x9

Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.

Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.

Demo Pack Efficiency
- 3 Kills with C4.
x9

UMP
- 6 Kills with UMP.
x2

Explosive Efficiency
- 10 Kills with Explosives.

Melee Combat (Dogtag)
- 5 Melee Kills.
x937

Combat Efficiency
- 6 Kill Streak.
x121

Kill Assist
- 5 Kill Assists.
x3

Saviour
- 30 Savior Points.
x20

Avenger
- In a Round 30 Avenger Points.
x156

High Card
- Get the best IAR score.
x8

Wheels Of Hazard
- 2 Road Kills.

Transport Vehicle
- 5 Kills with Transport Vehicle.
x338

Tank Warfare
- 5 Kills with Tanks.

Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x75

Combat Aviator
- 5 kills with an Air Vehicle.

Clear Skies
- 5 kills with Air Defense.
x5

Emplacement
- 5 Kills with a Stationary Weapon.
x592

Winning Team
- Winning the Round.
x168

Big Guns
- 5 Kills with Artillery.
x17

Objective Destroyer
- Destroy 3 Objectives.
x11

Objective Attack
- Destroy the last Objective.
x305

Objective Defender
- In a Round 18 Defend Bonus Points.
x90

Squad Member
- Assist or Save 5 Squad Members.
x2

Squad Medication
- 80 Squad member heal points.
x317

Best Squad
- Best squad of the round.