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General of the Army
- Score: 283,988
- Kills: 11,756
- Deaths: 19,080
- K/D Ratio: 0.62
- Time: 335h 39m
- Combat Score: 0
- Team Score: 8,114
- Squad Score: 12,496
- Objective Score: 59,523
- Bonus Score: 85,755
- Score per Minute: 14
- Global Accuracy: 0%
- Games: 1,794
- Wins: 878
- Losses: 916
- W/L Ratio: 0.96
- Dogtags: 2,139
- Teamkills: 406
- Average Lifetime: 48s
36/42 unique trophies, 2,813 total
x86

Assault Rifle Efficiency
- 6 Kills with Assault Rifle.

Grenadier Efficiency
- 3 Kills with Grenade playing Assault.

Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x86

Carbine Efficiency
- 6 Kills with M16A2.
x63

Marksman
- 5 Kills with Sniper Rifle.
x18

Firearm Efficiency
- 3 Kills with Handgun.
x2

Laser Designating Efficiency
- 3 Kills from Laser Designating.

SVU Efficiency
- 5 Kills with the SVU.
x20

Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x95

Shotgun Efficiency
- 5 Kills with the Shotgun.
x2

Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.

Mine Placement Efficiency
- 3 Kills with the AT Mine.
x75

Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x94

Medic
- 30 Heal Points from medkit.
x24

Combat Engineer
- 30 Vehicle Repair Points.
x11

Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x122

Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
x16

Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x13

Demo Pack Efficiency
- 3 Kills with C4.
x28

UMP
- 6 Kills with UMP.

Explosive Efficiency
- 10 Kills with Explosives.
x123

Melee Combat (Dogtag)
- 5 Melee Kills.
x90

Combat Efficiency
- 6 Kill Streak.
x56

Kill Assist
- 5 Kill Assists.
x2

Saviour
- 30 Savior Points.
x27

Avenger
- In a Round 30 Avenger Points.
x62

High Card
- Get the best IAR score.
x8

Wheels Of Hazard
- 2 Road Kills.

Transport Vehicle
- 5 Kills with Transport Vehicle.
x26

Tank Warfare
- 5 Kills with Tanks.

Naval Surface Warfare
- 5 Kills with a Sea Vehicle.

Combat Aviator
- 5 kills with an Air Vehicle.

Clear Skies
- 5 kills with Air Defense.
x3

Emplacement
- 5 Kills with a Stationary Weapon.
x878

Winning Team
- Winning the Round.
x11

Big Guns
- 5 Kills with Artillery.
x44

Objective Destroyer
- Destroy 3 Objectives.
x45

Objective Attack
- Destroy the last Objective.
x337

Objective Defender
- In a Round 18 Defend Bonus Points.
x29

Squad Member
- Assist or Save 5 Squad Members.
x2

Squad Medication
- 80 Squad member heal points.
x312

Best Squad
- Best squad of the round.
