Last Update: more than 1 week ago
Update NowlGaid3n_II
First Sergeant
- Score: 6,010
- Kills: 274
- Deaths: 58
- K/D Ratio: 4.72
- Time: 2h 3m
- Combat Score: 0
- Team Score: 93
- Squad Score: 88
- Objective Score: 886
- Bonus Score: 2,263
- Score per Minute: 48
- Global Accuracy: 0%
- Games: 14
- Wins: 12
- Losses: 2
- W/L Ratio: 6.00
- Dogtags: 20
- Teamkills: 8
- Average Lifetime: 1m 53s
15/42 unique trophies, 106 total
x9
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x4
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x2
Carbine Efficiency
- 6 Kills with M16A2.
x14
Marksman
- 5 Kills with Sniper Rifle.
Firearm Efficiency
- 3 Kills with Handgun.
Laser Designating Efficiency
- 3 Kills from Laser Designating.
SVU Efficiency
- 5 Kills with the SVU.
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
Shotgun Efficiency
- 5 Kills with the Shotgun.
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
Medic
- 30 Heal Points from medkit.
Combat Engineer
- 30 Vehicle Repair Points.
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
Demo Pack Efficiency
- 3 Kills with C4.
UMP
- 6 Kills with UMP.
Explosive Efficiency
- 10 Kills with Explosives.
Melee Combat (Dogtag)
- 5 Melee Kills.
x24
Combat Efficiency
- 6 Kill Streak.
x3
Kill Assist
- 5 Kill Assists.
Saviour
- 30 Savior Points.
Avenger
- In a Round 30 Avenger Points.
x6
High Card
- Get the best IAR score.
Wheels Of Hazard
- 2 Road Kills.
x3
Transport Vehicle
- 5 Kills with Transport Vehicle.
x2
Tank Warfare
- 5 Kills with Tanks.
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
Emplacement
- 5 Kills with a Stationary Weapon.
x12
Winning Team
- Winning the Round.
Big Guns
- 5 Kills with Artillery.
Objective Destroyer
- Destroy 3 Objectives.
Objective Attack
- Destroy the last Objective.
x17
Objective Defender
- In a Round 18 Defend Bonus Points.
Squad Member
- Assist or Save 5 Squad Members.
Squad Medication
- 80 Squad member heal points.
x7
Best Squad
- Best squad of the round.