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lGaid3n_II

First Sergeant
- Score: 6,010
- Kills: 274
- Deaths: 58
- K/D Ratio: 4.72
- Time: 2h 3m
- Combat Score: 0
- Team Score: 93
- Squad Score: 88
- Objective Score: 886
- Bonus Score: 2,263
- Score per Minute: 48
- Global Accuracy: 0%
- Games: 14
- Wins: 12
- Losses: 2
- W/L Ratio: 6.00
- Dogtags: 20
- Teamkills: 8
- Average Lifetime: 1m 53s
15/42 unique trophies, 106 total
x9

Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x4

Grenadier Efficiency
- 3 Kills with Grenade playing Assault.

Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x2

Carbine Efficiency
- 6 Kills with M16A2.
x14

Marksman
- 5 Kills with Sniper Rifle.

Firearm Efficiency
- 3 Kills with Handgun.

Laser Designating Efficiency
- 3 Kills from Laser Designating.

SVU Efficiency
- 5 Kills with the SVU.

Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.

Shotgun Efficiency
- 5 Kills with the Shotgun.

Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.

Mine Placement Efficiency
- 3 Kills with the AT Mine.

Light Machinegun Efficiency
- 6 Kills with Light Machinegun.

Medic
- 30 Heal Points from medkit.

Combat Engineer
- 30 Vehicle Repair Points.

Mortar Strike Efficiency
- 3 Kills with Mortar Strike.

Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.

Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.

Demo Pack Efficiency
- 3 Kills with C4.

UMP
- 6 Kills with UMP.

Explosive Efficiency
- 10 Kills with Explosives.

Melee Combat (Dogtag)
- 5 Melee Kills.
x24

Combat Efficiency
- 6 Kill Streak.
x3

Kill Assist
- 5 Kill Assists.

Saviour
- 30 Savior Points.

Avenger
- In a Round 30 Avenger Points.
x6

High Card
- Get the best IAR score.

Wheels Of Hazard
- 2 Road Kills.
x3

Transport Vehicle
- 5 Kills with Transport Vehicle.
x2

Tank Warfare
- 5 Kills with Tanks.

Naval Surface Warfare
- 5 Kills with a Sea Vehicle.

Combat Aviator
- 5 kills with an Air Vehicle.

Clear Skies
- 5 kills with Air Defense.

Emplacement
- 5 Kills with a Stationary Weapon.
x12

Winning Team
- Winning the Round.

Big Guns
- 5 Kills with Artillery.

Objective Destroyer
- Destroy 3 Objectives.

Objective Attack
- Destroy the last Objective.
x17

Objective Defender
- In a Round 18 Defend Bonus Points.

Squad Member
- Assist or Save 5 Squad Members.

Squad Medication
- 80 Squad member heal points.
x7

Best Squad
- Best squad of the round.