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Lieutenant General
- Score: 31,398
- Kills: 1,240
- Deaths: 306
- K/D Ratio: 4.05
- Time: 13h 37m
- Combat Score: 0
- Team Score: 883
- Squad Score: 2,133
- Objective Score: 5,215
- Bonus Score: 10,020
- Score per Minute: 38
- Global Accuracy: 0%
- Games: 82
- Wins: 67
- Losses: 15
- W/L Ratio: 4.47
- Dogtags: 89
- Teamkills: 8
- Average Lifetime: 2m 25s
27/42 unique trophies, 510 total
x62
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x5
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x3
Carbine Efficiency
- 6 Kills with M16A2.
Marksman
- 5 Kills with Sniper Rifle.
Firearm Efficiency
- 3 Kills with Handgun.
Laser Designating Efficiency
- 3 Kills from Laser Designating.
SVU Efficiency
- 5 Kills with the SVU.
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
Shotgun Efficiency
- 5 Kills with the Shotgun.
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x25
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x12
Medic
- 30 Heal Points from medkit.
x6
Combat Engineer
- 30 Vehicle Repair Points.
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
x5
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
Demo Pack Efficiency
- 3 Kills with C4.
UMP
- 6 Kills with UMP.
Explosive Efficiency
- 10 Kills with Explosives.
x3
Melee Combat (Dogtag)
- 5 Melee Kills.
x102
Combat Efficiency
- 6 Kill Streak.
x28
Kill Assist
- 5 Kill Assists.
x3
Saviour
- 30 Savior Points.
x3
Avenger
- In a Round 30 Avenger Points.
x36
High Card
- Get the best IAR score.
Wheels Of Hazard
- 2 Road Kills.
Transport Vehicle
- 5 Kills with Transport Vehicle.
x17
Tank Warfare
- 5 Kills with Tanks.
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x16
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
Emplacement
- 5 Kills with a Stationary Weapon.
x67
Winning Team
- Winning the Round.
Big Guns
- 5 Kills with Artillery.
Objective Destroyer
- Destroy 3 Objectives.
x2
Objective Attack
- Destroy the last Objective.
x23
Objective Defender
- In a Round 18 Defend Bonus Points.
x33
Squad Member
- Assist or Save 5 Squad Members.
Squad Medication
- 80 Squad member heal points.
x52
Best Squad
- Best squad of the round.