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General of the Army
- Score: 134,767
- Kills: 6,239
- Deaths: 2,084
- K/D Ratio: 2.99
- Time: 82h 40m
- Combat Score: 0
- Team Score: 3,705
- Squad Score: 5,757
- Objective Score: 20,203
- Bonus Score: 40,280
- Score per Minute: 27
- Global Accuracy: 0%
- Games: 376
- Wins: 291
- Losses: 85
- W/L Ratio: 3.42
- Dogtags: 380
- Teamkills: 233
- Average Lifetime: 2m 8s
36/42 unique trophies, 2,094 total
x135
Assault Rifle Efficiency
- 6 Kills with Assault Rifle.
x11
Grenadier Efficiency
- 3 Kills with Grenade playing Assault.
Grenade Launcher Efficiency
- 6 Kills with Grenade Launcher.
x64
Carbine Efficiency
- 6 Kills with M16A2.
x76
Marksman
- 5 Kills with Sniper Rifle.
x5
Firearm Efficiency
- 3 Kills with Handgun.
x12
Laser Designating Efficiency
- 3 Kills from Laser Designating.
x5
SVU Efficiency
- 5 Kills with the SVU.
x15
Rocket Launcher Efficiency
- 3 Kills with the Rocket Launcher.
x22
Shotgun Efficiency
- 5 Kills with the Shotgun.
x3
Frag Out Efficiency
- 3 kills with the Grenade while playing Demolition Kit.
Mine Placement Efficiency
- 3 Kills with the AT Mine.
x37
Light Machinegun Efficiency
- 6 Kills with Light Machinegun.
x14
Medic
- 30 Heal Points from medkit.
x25
Combat Engineer
- 30 Vehicle Repair Points.
x8
Mortar Strike Efficiency
- 3 Kills with Mortar Strike.
x40
Compact Assault Rifle Efficiency
- 6 Kills with Compact Assault Rifle.
x6
Target Tagging Efficiency
- 2 Kill Assists from Dartgun Tagging.
x8
Demo Pack Efficiency
- 3 Kills with C4.
x6
UMP
- 6 Kills with UMP.
x2
Explosive Efficiency
- 10 Kills with Explosives.
x18
Melee Combat (Dogtag)
- 5 Melee Kills.
x409
Combat Efficiency
- 6 Kill Streak.
x98
Kill Assist
- 5 Kill Assists.
x11
Saviour
- 30 Savior Points.
x20
Avenger
- In a Round 30 Avenger Points.
x83
High Card
- Get the best IAR score.
x5
Wheels Of Hazard
- 2 Road Kills.
Transport Vehicle
- 5 Kills with Transport Vehicle.
x201
Tank Warfare
- 5 Kills with Tanks.
Naval Surface Warfare
- 5 Kills with a Sea Vehicle.
x9
Combat Aviator
- 5 kills with an Air Vehicle.
Clear Skies
- 5 kills with Air Defense.
Emplacement
- 5 Kills with a Stationary Weapon.
x291
Winning Team
- Winning the Round.
Big Guns
- 5 Kills with Artillery.
x14
Objective Destroyer
- Destroy 3 Objectives.
x11
Objective Attack
- Destroy the last Objective.
x200
Objective Defender
- In a Round 18 Defend Bonus Points.
x54
Squad Member
- Assist or Save 5 Squad Members.
Squad Medication
- 80 Squad member heal points.
x174
Best Squad
- Best squad of the round.